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So much fish

fishbrain (alias “fishcake games”) presents “fishslap” (for MiniLD#24)… yes, it’s all rather “fishy” I had great fun developing this, and found it quite addictive during play testing. I’m new to LD,...

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Polishing the fish

Well, I better get a move on with MiniLD#25,hmmm…  but I think I have an idea to go with now… it’s a tough assignment! I reckon I’ve finished with “fishslap”, my first Ludumite game, for MiniLD#24. All...

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I be in!

My first Ludum Dare! I’ve been in the last couple of MiniLDs as a warm up. Tools? Don’t know… whatever seems appropriate, whatever gets the job done… although the game itself will probably be coded in...

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My head hurts…

lol… well, I’ve managed to finish an LD20 entry! woohoo! Of course, I would have liked to expand on it… Afraid I can’t blog and thrash code at the same time – it hurts my head… a...

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Brass Monkey – Post Mortem

Brass Monkey – Post Mortem A Treatise on Simian Semantics What happened… When I first heard the theme “It’s too dangerous to go alone. Take this!” I sort of shrivelled up and died. I had placed this...

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King of the Track

Yo LD’ers, coders and freakers, Just sharing the news with a shameless plug… There will be a juicy two-page-spread editorial about the game “Track King” in June’s edition of “Racing Victoria – Inside...

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Thanks Ludum Dare!

Back in February, I took part in my first (mini) Ludum Dare. I created a game called “fishslap” which I was quite happy with. Simple, entertaining and fun… that was my philosophy. Here’s a screenshot...

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I did it!

Managed to put something together in less than 24 hours! Post-mortem, reflection and analysis to come later. It’s a dark piece of coding… but I’m happy with it… fishbrain…. sleeeeeep… now  

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Android release of Fishslap

Hoorah! Just a note to inform the general universe that ‘Fishslap’ (born from a mini LD) is now available for Android!                     fishslap for android Cheers,

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LD23… let’s go!

My computational desktop bits… Workspace

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Just add bad guys…

Well, coming along nicely… a few things to do in terms of fleshing it out. But I’m happy with some of the mechanics. It’s “Asteroids” style, but with quasars (which have repulsive force) and planets...

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Something to do with moustaches… surely… ?

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Snap

I managed another dark LD entry. Go on a shooting rampage – blame the theme I’m afraid. I like to use LD to explore unusual themes, game mechanics, and ideas. I was drawn to the idea of some...

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A century!

SOOO much LD gamey goodness…. HOORAH!…..  I’ve just reviewed my 100th game!

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LD COMP RULES: allowing pre-existing (royalty free) content.

I think the use pre-existing content, eg, royalty free images and sounds, should be allowed. 1) Publicly available code libraries are allowed. I must admit that I myself never use pre-existing code or...

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Cracked the two hundred mark :)

…I’ve rated just over 200 games now

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SNAP – post mortem

                  Evolution “You are the villain”. My immediate thoughts revolved around men in diabolical capes with greased back hair, big nose, moustache and evil cackling laughter. Railway tracks....

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Simplicity

Yes, a submission has been achieved! OK… went over time… so it’s entered as a “jam”. The initial Mondrian-esque vision was abandoned. A last minute “Twine” creation is the final project. Play It Here.

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I’m in!…

Well, basically done… unless I get to do some last minute additions/tweaks. A simple old-school 8-bit Commodore 64 palette inspired adventure game called “Ukhu Pasha”. You are Maita, you must defeat...

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